constraint line: on which the optical flow vector lies
Slide 17
Second stage
Combination of the motion components from differently oriented edges within a small patch
Estimate the optical flow vector closest to all the constraint lines
The minimum squared distance from the lines
Over-determined system
Solution is biased
Does not correspond to the actual flow
Depends on the features in the patch, texture
Slide 18
Estimated flows of surrounding area and inset area are different
Smaller in length than the actual flow and it is closer in direction to the majority of normal flow vectors in a region
Slide 19
Flash Anim
Slide 20
Every point on the image moves on a straight line through the image center
Actual flow vectors are moving radially from the image center outwards, otherwise they are moving inwards
Slide 21
Slide 22
Errors in Movement: Wheels Illusion
Slide 23
Errors in Movement: Wheels Illusion
Slide 24
Spiral rotation around its center
Not circular
Contract or expand
Counter-clockwise
Red: actualmotion vector
Blue: normal flow vectors
Slide 25
Smooth curves may be perceived to deform non-rigidly when translated in the image plane
Low amplitude: appears to deform non-rigidly
High amplitude: perceived as the true translation
Flash Anim
Slide 26
A biased estimate for the surface normal
Motion parameters
Orientation of the image lines (that is the texture of the plane)
As a parameterization for the surface normal
Slant (σ)
The angle between N and the negative optical axis
Tilt (τ)
The angle between the parallel projection of N on the image plane and the image x-axis.