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tangle 3 0d color www.sliderbase.com """ 3380 _PPT10.3_wd3+p( Q N?Rectangle 7_ dSpectral colors http://hyperphysics.phy-astr.gsu.edu/hbase/vision/specol.html#c2 www.sliderbase.com e( ee " r0e?0e??Rectangle 2 d 5$0e?0e?5%?Rectangle 3 0d ̟dSpectral colors http://hyperphysics.phy-astr.gsu.edu/hbase/vision/specol.html#c2 www.sliderbase.com e ed""" 3380 _PPT10.3י_wd!( N6$?Rectangle 7_ 9Radiometry for color Spectral radiance: power in a specified direction, per unit area, per unit solid angle, per unit wavelength Spectral irradiance: incident power per unit area, per unit wavelength www.sliderbase.com ( ܪ " r0e?0e??Rectangle 2 d? 4$0e?0e?5%?Rectangle 3 0d CRadiometry for color Spectral radiance: power in a specified direction, per unit area, per unit solid angle, per unit wavelength Spectral irradiance: incident power per unit area, per unit wavelength www.sliderbase.com ܪ """ 3380 _PPT10.3_owd( / N6$?Rectangle 7_ BSimplified rendering models: reflectance Often are more interested in relative spectral composition than in overall intensity, so the spectral BRDF computation simplifies a wavelength-by-wavelength multiplication of relative energies. .* = Foundations of Vision, by Brian Wandell, Sinauer Assoc., 1995 www.sliderbase.com C( CC " r0e?0e??Rectangle 2 d 1$0e?0e?5%?Rectangle 3 0d BSimplified rendering models: reflectance Often are more interested in relative spectral composition than in overall intensity, so the spectral BRDF computation simplifies a wavelength-by-wavelength multiplication of relative energies. .* = Foundations of Vision, by Brian Wandell, Sinauer Assoc., 1995 www.sliderbase.com C CB """ 3380 _PPT10.3B_ wdogO( o N7$?Rectang